RealFlow | 3ds Max interacts with 3ds Max® builtin object types through the new RFCollider (WSM). You can use objects as obstacles and containers, let animated bodies collide with fluids to create impressive splashes, and control the interaction through a wide range of physical properties such as friction, stickiness or bounciness. Nov 08, · Like there is an option to import RealFlow Particles in Autodesk Maya and mostly all the common Particle file extensions are supported. I would like to know if there is any option to do the same in Autodesk 3ds Max. Feb 19, · Hello, Quick question what could be the reason why 3dsMax can't read the files in the RF Mash folder. When I navigate to the RF tab in 3dsMax and click on the Create Bin Mash Object, then brows to the Mashes folder that contains the mesh animation, nothing shows up in the folder.
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